Course Description

Video Games Theory & Research, CMN 176V

Communication theory and research on the uses and effects of video games. Research methods available for investigating game use and the impact of games on behavior. Application of those methods in a research project.

Key Information

Credit: 4 quarter units / 2.67 semester units credit
UC Davis, COMM

Course Credit:

Upon successful completion, all online courses offered through cross-enrollment provide UC unit credit. Some courses are approved for GE, major preparation and/or, major credit or can be used as a substitute for a course at your campus.

If "unit credit" is listed by your campus, consult your department, academic adviser or Student Affairs division to inquire about the petition process for more than unit credit for the course.

UC Berkeley:
Unit Credit

UC Davis:
General Education: Social Science (SS), Visual Literacy (VL).
Major Requirement: UD Elective for Communication majors

UC Irvine:
Unit Credit

UC Los Angeles:
Unit Credit

UC Merced:
units toward degree (see your advisor)

UC Riverside:
General Education: Elective Units

UC San Diego:
General Education: TMC 1 course toward upper division disciplinary breadth if noncontiguous to major;
Major Requirement: Computer Science and Engineering (CSE) upper-division technical elective credit; Cognitive Science: upper-division Design & Interactions electives;

UC San Francisco:
Unit Credit

UC Santa Barbara:
General Education: Area D - Social Science

UC Santa Cruz:
Unit Credit

Course Creator

Jorge Pena

Professor Peña investigates cognition, affect, and behavior in video games and virtual environments. He also studies priming effects in virtual contexts, along with impression formation and group communication in online settings. Professor Peña employs quantitative research methods such as experiments, content analysis and automated linguistic analysis.

Professor Peña investigates cognition, affect, and behavior in video games and virtual environments. He also studies priming effects in virtual contexts, along with impression formation and group communication in online settings. Professor Peña employs quantitative research methods such as experiments, content analysis and automated linguistic analysis.

Professor Peña investigates cognition, affect, and behavior in video games and virtual environments. He also studies priming effects in virtual contexts, along with impression formation and group communication in online settings. Professor Peña employs quantitative research methods such as experiments, content analysis and automated linguistic analysis.


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